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From: Jason Tan <jason@rebel.rebel.net.au>
To : Simon Hackett <simon@internode.com.au>
Date: Fri, 27 Apr 2001 19:26:19 +0930 (CST)
Re: 'Local Access' downloading accounts [was: Re: Internode ADSL - here at last :)]
>
> - $24.95 per month
> - unlimited time
> - unlimited downloads (yes, really), from LIMITED SOURCES (read on):
Isn't that by the definition of past threads here(on this list) a limit
and threrefore not unlimited?
> - option for full Internet access by dialling our *standard* numbers,
> but with *all* access (over a nominal/token included 50 Mb per month)
> charged at $0.18/Mb. So if you really need that external thing in a
> pinch, either pay-as-you-go downloads, or use some other ISP account
> you might have lurking for that need anyway
>
I think you will need additonal download, or a well maintained local
archive of game patches to make it attractive.
A game patch could easily be over 50 meg.
The account is useless without the latest patches and that will mean in
many cases the user will have to buy expensive bytes just to use their
account, probably on a monthly basis at the rate that game patches come
out.
Even without that issue I personally and intuitively think the download is
too low anyway.
I also think that means you have to have good well administered game
servers since that in effect is the content you are offering.
regards
jason
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